Monday 10 June 2013

week 11 independent study.


Crysis:

I mainly worked on assembling the building for the team member to be able to use this week. 

Things I have learnt about during the collaboration between Crysis engines is, that we really need to work on file management. The folders are open in the software and we move files across each others folders we need to keep the records of where the files are and which one is currently used and can be deleted. I found the structure of the software is different to others such as Revit.
The main issue we had is the texture getting dropped, especially some of the components don't get uploaded so it can become confusing. 
To prevent from the confusion I decided to create new folders inside of the level folder. They will be many duplicated files but at least we don't end up with deleting important files. 

Also, I have found out that it is more efficient way to assemble our own imported components from the scratch in the environment keep adding them as we copy across between computers. 


The texture drops mainly the fault of the placement of files. 


Sometimes there was no texture showing at all. 


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